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i've been working with blitzplus for 2 years, so I know the 2d basics, but now i've decided to try Blitz3d, because of, well, 3D. anyway, i've made a simple program that shows a character(code shown below, planning to add on) but my character will not show up on the screen. Any suggestions? P.S. please forgive any problems with placing. I am trying to see the character so that I can tell if where I put legs in comparision to body is correct, and yes I will make the body parent of legs ;setup Graphics3D 800,600,16,3 SetBuffer BackBuffer() SeedRnd(MilliSecs()) ;create camera camera = CreateCamera() PositionEntity camera,0,0,0 ;create light light = CreateLight() ;create, scale and position body, and legs body = CreateCone() PositionEntity spike,0,0,0 leg1 = CreateCylinder() leg2 = CreateCylinder() ScaleEntity leg1,0.25,0.25,0.25 ScaleEntity leg2,0.25,0.25,0.25 PositionEntity leg1,-5,10,0 PositionEntity leg2,5,10,0 ;draw character until esc is pressed While Not KeyDown(1) RenderWorld() Flip Wend |
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Move the camera back from the scene 0,0,-5 |
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Actually, to explain that further: The camera is being created at 0 Z depth - which is also where your objects are being created - so you either move the camera, or move your objects. |
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Thank you!!!!! now onto the next problem: getting the legs in the right position, bye |