rob cummings fps shell

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samoz83(Posted 2008) [#1]
Hi guy's im pretty noobie when it comes to coding, i have been using rob cummings fps shell code to mess around with making a basic FPS game/engine. Anyway i've been trying to add a water splash sprite for when the bullet hits a cube with a water texture, but it doesn't seem to be working. No bullet holes spawn on the floor below and no water sprite is seen on the top of the cube of water, so im just wondering what i've done wrong.

Heres the code:




Robert Cummings(Posted 2008) [#2]
Hi, now this is old...

I think you just need to make your water entity pickable by setting entitypickmode or something. Been a few years........

Put the water object on the collision table, or set its pick mode. That would be your only issue really.


samoz83(Posted 2008) [#3]
Thanks for the help i have now got it to work :)


Robert Cummings(Posted 2008) [#4]
Great news pal! Good luck with the game.