IR ports

Blitz3D Forums/Blitz3D Beginners Area/IR ports

Nate the Great(Posted 2008) [#1]
Me and a bunch of friends have Infrared ports on our laptops that are kind of hidden so I just discovered them. There is no cord hook up like most IR ports however it is through the air like a TV controller. Is there a way to use these IR ports from blitz3d to make a multiplayer game. It seems like this would be faster than using TCP or UDP networking.


GfK(Posted 2008) [#2]
It seems like this would be faster than using TCP or UDP networking.
o.O

IR ports are abysmally slow.


Nate the Great(Posted 2008) [#3]
ok well i'll give up on that but if I do use TCP or UDP which one would be faster for a game?


Ross C(Posted 2008) [#4]
UDP would be faster, but you need to do error checking. I can only speak for my experience with blitz though. TCP does packet checking to ensure the packets arrive. UDP doesn't, making it quicker. So use a lib or make sure you check the packets yourself.


deps(Posted 2008) [#5]
UDP is faster since TCP makes sure the packets arrive in order.


mtnhome3d(Posted 2008) [#6]
is it possible to use ir though from blitz? i have devices that older but use ir and it would be cool to communicate with them.