Transparency textures

Blitz3D Forums/Blitz3D Beginners Area/Transparency textures

Jaydubeww(Posted 2008) [#1]
So I'm trying to create some transparent textures that im applying in Sketchup, but the thing is when I export it as a .3ds, then load it into my game, it ends up not being transparent. Any help?


GfK(Posted 2008) [#2]
TextureFilters()


Jaydubeww(Posted 2008) [#3]
OK thanks that looks like it should work, but how do I use the paramaters of "flags"?


Ross C(Posted 2008) [#4]
These are the flags you want applied when the textures are loaded in, but only with a specific name, i believe.


Jaydubeww(Posted 2008) [#5]
Could you give me a example of these flags or give me a link to them? Because I have no idea what they are and I didn't see them in the command reference.


GfK(Posted 2008) [#6]
http://www.blitzbasic.com/b3ddocs/command.php?name=texturefilter

You need flag 4.