Charachter?

Blitz3D Forums/Blitz3D Beginners Area/Charachter?

Azaratur(Posted 2008) [#1]
I have another question.. I created a charachter mesh (without hair and cloth) and i animated it for any type of movement (jump, run, crouch, etc..)
Is it possible now use this body (with all the animation) just like model?
Try to explain better
If i add a type of hair and a cloth i'll must modify all the animations?
(is animated with physicis bones)
Hope you'll understand me!

Aza


Ross C(Posted 2008) [#2]
You should be able to attach the additional meshes, by parenting them to the bone that moves the head. As long as you don't replace the mesh, i reckon it should fine.

But, it also depends on what tools your using :o) You might be able to do this easily in your modeller/animator :o)


Azaratur(Posted 2008) [#3]
I use 3d studio max, i was thinking to to add the extra mesh with this program it will work?
Sorry i am newbye!
Aza


Ross C(Posted 2008) [#4]
I have no experience of this application. But it's a very powerful program, so i'd say you could, yeah.