Database of model

Blitz3D Forums/Blitz3D Beginners Area/Database of model

Leszek(Posted 2008) [#1]
As make database of model 3d ???

It walks about it that keep models in some file about format.
Best that database concerned for music also, textures etc.

How to will do it ?


Ross C(Posted 2008) [#2]
I'm sorry, i have no idea what you just asked for there :o)


lo-tekk(Posted 2008) [#3]
If you would like to store your data separated from the code, you would create your own file format and code a parser for it, or you search for the XML userlib in the forums, can't remember exactly, or you might try my Lua wrapper, which works well for storing human readable configuration data.
Get it here:

http://files.filefront.com/BlitzLua114Bzip/;9955481;/fileinfo.html

Or i missed your point completely ;-)


Leszek(Posted 2008) [#4]
Thx, but example in BlitzLua not act.

Are other manners on some database of model 3d?


Terry B.(Posted 2008) [#5]
Two words... What?

... Oh wait thats only one....


Gabriel(Posted 2008) [#6]
Thx, but example in BlitzLua not act.

You're mistaken, it works perfectly. You must have made an error copying and pasting it.

EDIT: I understood you meant that the download didn't work. If I've misunderstood you then ignore me.


Dreamora(Posted 2008) [#7]
or trying to use it with the demo / outdated Blitz3D version


Leszek(Posted 2008) [#8]
I have a full version Blitz3D


Kev(Posted 2008) [#9]
dim MY_Models(30)

MY_Models(0) = LoadMesh("???")
MY_Models(1) = LoadMesh("???")
MY_Models(2) = LoadMesh("???")

then use the entity commands with the array MY_Models(model_index) this way your entitys are grouped into one array??? any media can be stored this way.

maybe not what your asking???


tonyg(Posted 2008) [#10]
Do you mean a resourcemanager as discussed in this document?


Leszek(Posted 2008) [#11]
Yes we discussed in this document.