Database of model
Blitz3D Forums/Blitz3D Beginners Area/Database of model
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As make database of model 3d ??? It walks about it that keep models in some file about format. Best that database concerned for music also, textures etc. How to will do it ? |
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I'm sorry, i have no idea what you just asked for there :o) |
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If you would like to store your data separated from the code, you would create your own file format and code a parser for it, or you search for the XML userlib in the forums, can't remember exactly, or you might try my Lua wrapper, which works well for storing human readable configuration data. Get it here: http://files.filefront.com/BlitzLua114Bzip/;9955481;/fileinfo.html Or i missed your point completely ;-) |
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Thx, but example in BlitzLua not act. Are other manners on some database of model 3d? |
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Two words... What? ... Oh wait thats only one.... |
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Thx, but example in BlitzLua not act. You're mistaken, it works perfectly. You must have made an error copying and pasting it. EDIT: I understood you meant that the download didn't work. If I've misunderstood you then ignore me. |
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or trying to use it with the demo / outdated Blitz3D version |
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I have a full version Blitz3D |
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dim MY_Models(30) MY_Models(0) = LoadMesh("???") MY_Models(1) = LoadMesh("???") MY_Models(2) = LoadMesh("???") then use the entity commands with the array MY_Models(model_index) this way your entitys are grouped into one array??? any media can be stored this way. maybe not what your asking??? |
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Do you mean a resourcemanager as discussed in this document? |
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Yes we discussed in this document. |