3DS Max Animation-Problem
Blitz3D Forums/Blitz3D Beginners Area/3DS Max Animation-Problem
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I have a problem with my game. I create animation in 3DS Max. Animate is on bone. How load this animation in game ??? Please, Help me !!!!!!! I create palm in 3DS and animations on bones. Read animation my it game but object which shows not be animate me only HELP |
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You can't bone animation is B3D only. Either you use the B3D Pipeline or you can forget about it. Point |
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The other method that I use is to purchase Ultimate Unwrap 3d. Its a really good program for changing the format of most models between max, milkshape, lightwave etc. Its great for texturing too. Well worth the money. I always had problems using the b3d pipeline for max, Im sure its some option I need to change but Ultimate Unwrap 3d is pretty simple. You would need to download the UU3d max exporter too. |
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Thanks too all but i have next problem. Animation is ok but palm where is this animation no animate. Bone animates only. As repair it. |
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Bones need to be assigned to vertices. B3d format supports up to 4 weighted bone assignements per vertex. No assignement -> no animation on the geometry |
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OK no problem no thanks for help. The animation is being worked. |
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There is another way, you can use the pipeline and export your mesh in b3d There is a new version for the pipeline and now you can use it in 3dsmax 9! I use it, if you need help.. Just ask Aza |