3DS Max Animation-Problem

Blitz3D Forums/Blitz3D Beginners Area/3DS Max Animation-Problem

Leszek(Posted 2008) [#1]
I have a problem with my game. I create animation in 3DS Max. Animate is on bone. How load this animation in game ???

Please, Help me !!!!!!!

I create palm in 3DS and animations on bones.

Read animation my it game but object which shows not be animate me only


HELP


Dreamora(Posted 2008) [#2]
You can't

bone animation is B3D only. Either you use the B3D Pipeline or you can forget about it. Point


YellBellzDotCom(Posted 2008) [#3]
The other method that I use is to purchase Ultimate Unwrap 3d. Its a really good program for changing the format of most models between max, milkshape, lightwave etc. Its great for texturing too. Well worth the money. I always had problems using the b3d pipeline for max, Im sure its some option I need to change but Ultimate Unwrap 3d is pretty simple. You would need to download the UU3d max exporter too.


Leszek(Posted 2008) [#4]
Thanks too all but i have next problem. Animation is ok but palm where is this animation no animate. Bone animates only.

As repair it.


Dreamora(Posted 2008) [#5]
Bones need to be assigned to vertices.
B3d format supports up to 4 weighted bone assignements per vertex.

No assignement -> no animation on the geometry


Leszek(Posted 2008) [#6]
OK no problem no thanks for help.
The animation is being worked.


Azaratur(Posted 2008) [#7]
There is another way, you can use the pipeline and export your mesh in b3d
There is a new version for the pipeline and now you can use it in 3dsmax 9!
I use it, if you need help.. Just ask
Aza