Dynamic Lighting in BlitzBasic
Blitz3D Forums/Blitz3D Beginners Area/Dynamic Lighting in BlitzBasic
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I need code that can render a textured mesh using multiple lights and/or a lightmap. |
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RenderworldOr you might actually want to give some kinda of detail of what you want to achieve. |
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you don't need code to render a lightmap, it's static. All you have to do is load it. |
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Use gile[s] to lightmap your level. Beyond that, I second Rob, be more specific. |
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As far as I know, lightmapping is a static way of lighting the mesh but you ask for dynamic lighting right? |