Program has ended
Blitz3D Forums/Blitz3D Beginners Area/Program has ended
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The program ends as soon as it starts. example Graphics3D 500,400 camera=CreateCamera() CameraViewport camera,0,0,GraphicsWidth()/2,GraphicsHeight()/2 CameraRange camera,5,5000 tex=LoadTexture( "gray_clouds.bmp",3 ) ScaleTexture tex,1000,1000 p=CreatePlane() EntityTexture p,tex EntityFX p,1 PositionEntity p,0,600,0 p=CopyEntity( p ) RotateEntity p,0,0,180 |
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Srry ive just got the program. I know now |
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Yeah, alls it doing is loading a texture. Thats it. So it loads it and quits. So anyway try this, alls ive added is a Waitkey()(which stops the program untill a key is pressed) the RenderWorld() function which draws a frame, and the End function, which gets rid of the program has ended Error message. P.S. Welcome to the club ;) Graphics3D 500,400 camera=CreateCamera() CameraViewport camera,0,0,GraphicsWidth()/2,GraphicsHeight()/2 CameraRange camera,5,5000 tex=LoadTexture( "gray_clouds.bmp",3 ) ScaleTexture tex,1000,1000 p=CreatePlane() EntityTexture p,tex EntityFX p,1 PositionEntity p,0,600,0 p=CopyEntity( p ) RotateEntity p,0,0,180 RenderWorld() Waitkey() End |
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If this is the start of a game, I would change the first line to something like Graphics3D 800,600 as this is compatible with all graphics cards. 500x400 is an odd resolution and if you try to run it on another machine you may get an error. It's all good practice. |