Platform Collision
Blitz3D Forums/Blitz3D Beginners Area/Platform Collision
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I trying to make a game where you jump from one moving platform to another. Collision works just fine for platforms that are still and for ones that move along the x and z axis but for platforms that move up and down but the player sort of drifts slowly through the platforms and then starts free-falling once he gets through. I am using sphere(player)-to-poly(platform) collisions. |
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Once collisions are detected, parent you player to the platform, and disable gravity on him whilst he's standing. As soon as he jumps, then unparent him again. I use linepick for collisions on the project i was/am working on. Linepick works great because it doesn't care if the entities are moving :o) |