Terrain Texture
Blitz3D Forums/Blitz3D Beginners Area/Terrain Texture
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Hey, its me again. If I want to have a dirt path coming out the front door of one of my buildings, do I have to put it on my terrain texture, or can I lay a sprite down flat, or can you have multiple texture layers with the top being transparent in some places or what? Am I making sense? |
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Check out multitexturing in the Entitytexture Description. |
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Both isn't the best idea. Use a terrain editor that uses vertex alpha splatting (T.ED, A.L.E and a few others you find in the toolbox up in the menu) and make it a seperate thing. you will not be able to maintain any visual quality on the path by using a single texture. And the decal approach might be a little very tricky performancewise to do if you terrain is a little larger than tiny ... |