Pick-up stuff ala halflife
Blitz3D Forums/Blitz3D Beginners Area/Pick-up stuff ala halflife
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How would you pick-up an object halflife style, Pivot? Parent? Any pointers appreciated! Mike |
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you could do if entityinview(camera, entity) and entitydistance(camera, entity) < 1 and keyhit(57) then entityparent entity, camera however, something like this is best done with a physics engine |
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Are you talking about walking into something and it disappearing like health or physically picking it up to throw, like a box or chair? |
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Thank you. Picking it up so it looks like its stuck to the camera. chwaga's example looks right. Sounds like I'll need a physics engine if I want to throw it and drop it and stuff. |
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yup :) |