Pipeline? Or Milkshape?

Blitz3D Forums/Blitz3D Beginners Area/Pipeline? Or Milkshape?

Azaratur(Posted 2007) [#1]
How can i export from 3dsmax a model with his bone and animation? 3ds doesn't support it.. I know there was some pipeline, but that's are not compatible with 3dsmax 9.. Can i export in obj and then export with milkshape from obj to b3d?
Please Help me
Aza


boomboom(Posted 2007) [#2]
Look in the Extras section http://www.unwrap3d.com/downloads.aspx

then use Ultimate Unwrap to convert to b3D

the OBJ format doesn't support bones or animation


Azaratur(Posted 2007) [#3]
That's awesome thanks a lot...
I know that b3d support bones but what other format support bone? x?


boomboom(Posted 2007) [#4]
Yes, .x

If you want to export animations that are driven by dynamics or modifiers, such as flags waving, or pipes bending, then you can use this:

http://www.qtipplugin.com/

It exports animation on a pervertex level, so it can get your animations in game no matter how they are rigged or animated.


Mortiis(Posted 2007) [#5]
I'm using Blender and the b3d exporter;
http://www.blender.org
http://www.blitzbasic.com/Community/posts.php?topic=70429


Gnasher(Posted 2007) [#6]
@Mortiis, how is blender to work with compared to Maya and other 3D programs ?


Mortiis(Posted 2007) [#7]
At first, it takes a little time to get used to the interface
but as you learn a bit, you can work much faster than max and
it's really powerful for a free program.

It has all you need in a single package, modelling, rendering,
texturing and animation. UV mapping is the easiest I've seen.
B3d exporter works flawlessly unlike the max pipeline.

It also includes a game engine, but I haven't tried it and
probably I won't. Python support may prove useful too if you
know python.

Give it a try but don't give up if it frustrates you at first.
Try some very simple tutorials for the interface and the rest
comes by itself.


Azaratur(Posted 2007) [#8]
Blender is a good program, but i already use 3dsmax for many meshes.. My dialup is so slow before, i can download it but it'll take me more time then i prefer to ask. Can i export from 3dsmax to blender keeping the bones?


Gnasher(Posted 2007) [#9]
ill give it a try, cant be more fustrating then the ol radiant tools for queke hehe

thank you for the info


Mortiis(Posted 2007) [#10]
@Azaratur, blender is only 8 mb so it won't take forever even with 56k.

You can export boned meshes from 3dsmax to blender if you export them to DirectX .x format.


Azaratur(Posted 2007) [#11]
3dsMax doesn't export in x format.. There is a plugin?
Aza