Picking the entity
Blitz3D Forums/Blitz3D Beginners Area/Picking the entity
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I need a little help with some programming that i know how to do in 3D, but dont know in 2D. I am making a small pong game, i guess because i am bored and want to play pong, and i ran into a problem. I am doing the main menu, and i was going to have a start button, and simply use the Entitypickmode command to simply click on the entity and make it do something. When i run the program, i figure out entitypickmode is only a 3d command set. I am not that familiar with the 2D commands yet (in fact im not that familiar with blitz at all :] ). Is there any 2D substitute for Entitypickmode? I would think there would be. Thanks for your help everyone. :) Kevin |
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ImagesOverlap() |
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Does that work with the mouse though? When i tried it did not, maybe i did not do it right though. |
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You could use RectsOverlap, ImagesCollide, ImageRectCollide or ImagesRectOverlap with a rectangle/image sized 1x1 at MouseX(), MouseY() |
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ImageRectCollide or ImagesRectOverlap Oooh -- hadn't seen those! Definitely better than loading a hotspot image for the mouse I think. Anyway usage might be something like-a-this: |
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Ok thanks. Ill try some of those out. |