.b3d child

Blitz3D Forums/Blitz3D Beginners Area/.b3d child

Ben(t)(Posted 2007) [#1]
can a .b3d mesh have child entities or is it just one object?


Dreamora(Posted 2007) [#2]
it can have childs, but you need to load it as animmesh then, loadmesh flattens the hierarchy


Ben(t)(Posted 2007) [#3]
can milkshape get the hierarchy to work?
so far I just get one child entity and that is the actual unit itself


Dreamora(Posted 2007) [#4]
MS3D does not support any mesh hierarchy


Wings(Posted 2007) [#5]
I know you making an FPS.

Here is an example.
and its include source.

http://server.vegetasoft.com/fps.zip


Ben(t)(Posted 2007) [#6]
cool!
one question, how did you get the camera to not go around in circles? like when you scroll up and down the camera does not flip over


Ben(t)(Posted 2007) [#7]
also how does this help me with my problem?


D4NM4N(Posted 2007) [#8]
Try using blender (it now has a b3d exporter on these forums somewhere - check in Content creation tools) You just need to remember to apply rotation and scaling to all the mesh children before exporting.