strange graphical anomolies

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chwaga(Posted 2007) [#1]
i think i spelled "anomolies wrong ".

For some reason, my graphics are VERY strange. I've got super-ragged edges showing up. colors changing, things flashing from one area to another area as if two arguements going against eachother. I think this may be due to something rendering twice or something. Are there any known bugs that would cause this? (it used to not happen, but is happening now)


Bankie(Posted 2007) [#2]
Your "super-ragged edges" comment points to a problem with CameraRange. You don't want to set the near parameter too close or this type of thing happens (z-buffer problems). Generally, you want to make the "near" parameter as big as possible and the "far" parameter as small as possible while ensuring that everything that needs to be displayed falls between the range.


Dreamora(Posted 2007) [#3]
or simply speaking: maxRange <= 10000 * minRange


chwaga(Posted 2007) [#4]
fixed. thanks!