ShapeEntity System

Blitz3D Forums/Blitz3D Beginners Area/ShapeEntity System

kochOn(Posted 2007) [#1]
Hi, there!

I am currently working on a ShapeEntity System that will simplify (hopefully) the creation of vector games.

Here are the engine files (kline.bb, kShape.bb, glow.png, no example):
http://www.kochonet.com/kSES/kSES.zip

This is an alpha version with lot of missing functions, surely a bunch of bugs and no help files. The best way to learn it is to download separate examples and post your questions here.

latest example showing you how it's easy to make a simple asteroids clone:


The source:


Link to the demo - exe/main source (library not yet included):
http://www.kochonet.com/kSES/vectoroids_example.zip

Previous examples:
- http://www.kochonet.com/kSES/trails_example.zip
- http://www.kochonet.com/kSES/usershape_example.zip
- http://www.kochonet.com/kSES/basic_example.zip

Working on more examples...


IPete2(Posted 2007) [#2]
wow that is really lovely!

IPete2.


puki(Posted 2007) [#3]
This looks very exciting.

However, I am missing 'kShape.bb' - it's not in the download.


kochOn(Posted 2007) [#4]
Thanks guys!

kShape.bb and kLine.bb which is part of the other are not included for the moment as I am still working on them and they are missing a lot of functions.

I do not plan to make money with my system but I need encouragements and good feedbacks...


puki(Posted 2007) [#5]
Looks great to me.

Finish it and hand it over


Mortiis(Posted 2007) [#6]
Lots of eyecandy :) good work!


kochOn(Posted 2007) [#7]
Thanks mates!

What do you think about the vectoroids example?
This is not yet a complete game, but it can show you some good stuffs from my ShapeEntity System.

Take a look at the code to understand how it works!


SLotman(Posted 2007) [#8]
looks cool, but in the asteroids sample I could barely see the shots...


kochOn(Posted 2007) [#9]
This is due to the color I've used for the bullets!
I have uploaded the example with white shots, so think they will be visible now ;)


kochOn(Posted 2007) [#10]
Hi all!

I've updated the first post with a link to the engine.
This is an alpha version without any help files.

You need to have kLine.bb, kShape.bb and glow.png in the same folder as your main source.

A basic program that do nothing else than showing a centered ShapeEntity:


Please try and ask questions, cause I need to know what I could add to make a better system.

I haven't so much time atm to make a simple help file so if someone can help! NicolasATEK@...