animated 2d sprite on the 3d object
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How can I have sequence of 2d images (animation) on some flat 3d surface (like Commercial TV Screen in world) so I can have effect of in-game "TV commercial" or "News" ? |
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If you don't have *too* many frames of animation you could load them from a strip with the LoadAnimTexture() command, then every set interval paste the frames onto an object using EntityTexture() command which has a "frame" argument. |