Is there a function for this

Blitz3D Forums/Blitz3D Beginners Area/Is there a function for this

Chaosspear(Posted 2007) [#1]
Is there something like translateentity for turning so that it turns it on the axis of the world?


b32(Posted 2007) [#2]
I believe RotateEntity has a 'global' parameter that can be set to one:
RotateEntity mesh, 0, 0, 0, 1


Chaosspear(Posted 2007) [#3]
thanks