scale
Blitz3D Forums/Blitz3D Beginners Area/scale
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hi is here someone who can tell me, what does it mean in procedure : MoveEntity entity,x#,y#,z#' Parameters entity - name of entity to be moved x# - x amount that entity will be moved by what does mean "amount" , example x=1, is that mean that entity will move 1 pixel ? 10 pixels or 100 pixels in my 3d world ? thanks for answers and sorry for my english i don't write well yet |
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Your 3D world is measured in 'Units'. What are Units? Whatever you want them to be. A unit can be a centimetre, a metre, a mile... whatever. Provided you establish what scale you're using at the start, and keep to it throughout, you won't get too many problems. |
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Yeah, if you're new to 3D, put the concept of moving stuff by pixels right to the back of your mind. :) |
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Actually we're talking about socalled Blitz-Units here. Some say you should per convention use a scale of one Blitzunit = one Meter in virtual space. Scale your Building in a way so eg. doors are about 1.2*2.5 Blitzunits or meters in size. |