Flash Light = Point Light ?
Blitz3D Forums/Blitz3D Beginners Area/Flash Light = Point Light ?
| ||
I have been using Blitzs for over 2 monthst now, and have pretty much knowcked out the basic's. BUT, i desire to use the point light in order to create a "Flash Light feel" to my sceen. My problem is that even though i am using camera fog, and the single parented point light is in the sceen.... It looks nothing like a flashlight?? I have changed the lights color to a red to see where it points too, but still the entire scene appears light, Plus the point light does not seem to be hitting the ground? what am i doing wrond and can anyone help ??? Thank you. |
| ||
To get a flashlight effect, you need to use a spotlight. A point light casts light in all directions. You should not need to use fog to get the effect you want. |
| ||
Also note that because Blitz3D has per-vertex (not per-pixel like shaders have) lighting so the density of your mesh to be lighted will affect greatly how the "flashlighted" your scene will look in the end. |
| ||
This textured spotlight code archive entry by fredborg should assist somewhat: http://blitzbasic.com/codearcs/codearcs.php?code=1000 |