Joining meshes
Blitz3D Forums/Blitz3D Beginners Area/Joining meshes
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My game problem is more complex than this as it involves joining meshes with more verticies together, but simplifying it : If I have 2 squares (4 verticies each) and I want to join the right hand side of the first square, to the left hand side of the second square so there's now one mesh (made of 2 squares joined together). ie. join .-. and .-. to become .-.-. | | | | | | | .-. .-. .-.-. Is there an easy way to do this? Particularly is there a clever way that will eliminate the extra 2 verticies (ie. two individual squares = 8 verticies, 2 together = 6 verticies) |
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There's a mesh weld function in the archives which will eliminate shared verts. Stevie |
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There's probably more than one in the archives - so take a browse through: http://www.blitzbasic.com/codearcs/codearcs.php?cat=12 |
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Thanks guys!!! |