accessing a dll

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stayne(Posted 2006) [#1]
Is it possible to wrap in a dll/decls that contains the same commands as Blitz? For example, Graphics() and RenderWorld().


Boiled Sweets(Posted 2006) [#2]
EH? What are you trying to achieve?


markcw(Posted 2006) [#3]
nope, the blitz commands are reserved. also if you have two decls with the same function names there will be a conflict until you remove/rename one.


Damien Sturdy(Posted 2006) [#4]
Blitz supports function "overloading" to an extent- you will not be able to use the original functions however!

if you can't do it in a decls you should be able to write a BB include to wrap the decls in the required function names.

This would be handy,say, for creating a DX9 renderer for blitz that works without code alteration.