Setting up collision for THIS
Blitz3D Forums/Blitz3D Beginners Area/Setting up collision for THIS
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http://archon2160.pbwiki.com/Public%20Showcase If you check the screens you'll see my first project ever in Blitz3D. Now Im working with collisions and am wondering how I can solve this problem: I want things to bounce back when colliding at walls. The walls have different angles so the bouncing back must be calculated diferently. How do I do this without involving hardcore physicengines? Suggestions? |
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If the wall mesh has normals, you could maybe read CollisionNX, CollisionNY, CollisionNZ after a collision, and use them as the new direction of the vehicle. |
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Oooh just what Ive been looking for.. Thank you thank you! As you see Im a newbie on this one (Im an artist normally) |
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have a look at this: http://www.blitzcoder.com/cgi-bin/code/code_showentry.pl?id=darkeagle04082003132045&comments=no it'll probably give you a hint in the right direction :) |