Water Ripples
Blitz3D Forums/Blitz3D Beginners Area/Water Ripples
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What is the most realistic way to make ripples in a pool? (I want ripples to start when the player gets in the water and to spread out.) Note that the ripples will be in a really big pool. |
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http://www.blitzbasic.com/codearcs/codearcs.php?code=851 Note that vertex manipulation is SLOOOWW , espacially on larger meshes. Stevie |
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Thanks Stevie! Does anyone know how some of our favorite games do water ripples? |
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Well, I'm pretty sure oblivion does it with vertex manipulation aswell, but they have a round circle of polygons that go around the player when hes in water so it doesnt have to manipulate a big mesh. |
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Its pretty obvious as well that they simply use vertex shader which means nearly realtime at no / low cost. |
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Thanks for your help! |