Texture mapping on imported meshes?

Blitz3D Forums/Blitz3D Beginners Area/Texture mapping on imported meshes?

jeffmorris(Posted 2006) [#1]
I create 3D models in a 3D CAD program, import 3D models into Deep Creator 3D modeling program, apply texture mapping to 3D models, export 3D models to Direct3D mesh files (*.X), and load 3D models into BlitzBASIC 3D. Problem: The texture needs to be flipped vertically so that the texture appears correctly on 3D models. Is there a command in BlitzBASIC that flips textures vertically?


GfK(Posted 2006) [#2]
ScaleTexture tex,1,-1