Health and Ammo

Blitz3D Forums/Blitz3D Beginners Area/Health and Ammo

Nathaniel(Posted 2006) [#1]
I'm making a fighting RPG game and I am wondering how to put little animated health and ammo bars in the game. Such as the ones in modern fighting games.


GfK(Posted 2006) [#2]
There are lots of different ways of doing a health bar, but this is about as simple as it gets:
Graphics 800,600
SetBuffer BackBuffer()
Global Health% = 100

While Not KeyDown(1)
	health = health - 1
	If health < 1 Then health = 100
	Cls
		drawhealth()
	Flip True
Wend

Function DrawHealth()
	For X = 1 To health
		c = 255-((100-x)*2)
		Color c,c,0
		Line x,0,x,31
	Next
	Color 255,255,255
	Rect 0,0,100,32,False
End Function



Ross C(Posted 2006) [#3]
You can look at the drawimagerect command too. It will allow you to draw to the screen, a user defined section of the image.