Yo yo...oh!

Blitz3D Forums/Blitz3D Beginners Area/Yo yo...oh!

thelizardking(Posted 2006) [#1]
Uh...hi everybidy. This is my first post here. I am also danman on Coders Workshop.com. Anyways, how come sometimes my collisions work, and sometimes they dont? yes, i made sure each mesh had a collision code, and i put on updateworld, and i put Collisions PLAYER,TERRAIN,2,2
and yes, the meshes don't have the same name as the Collisions variable. HELP!


Stevie G(Posted 2006) [#2]
Welcome thelizardking :)

If you're doing all you say correctly then it could be the initial player positioning which causes the issue.

In general the initial position must be on or above the terrain for subsequent collisions to work as expected. You may also have to use resetentity immediately after the first positionentity to ensure that collisions are disabled.

Otherwise I think you'll need to post some code for us to see what the issue may be.

Cheers
Stevie


Ross C(Posted 2006) [#3]
Keep in mind also, that collisions only work on the basis of: Moving object to Stationary object.