Frogger

Blitz3D Forums/Blitz3D Beginners Area/Frogger

blackbag(Posted 2006) [#1]
I thinking about a first person frogger clone. Just a quick question, is the best way to handle the cars to create a car entity and separate wheels entity (parented) to make collsions simplier? I want cars to be able to driver over the frog but only squash if the wheels roll over it.

Ian.


octothorpe(Posted 2006) [#2]
Yes. Alternatley you could parent low-poly, invisible collision meshes to the car for the tires.


blackbag(Posted 2006) [#3]
Thanks, a long way off on this one, just trying some ideas for size.