Frogger
Blitz3D Forums/Blitz3D Beginners Area/Frogger
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I thinking about a first person frogger clone. Just a quick question, is the best way to handle the cars to create a car entity and separate wheels entity (parented) to make collsions simplier? I want cars to be able to driver over the frog but only squash if the wheels roll over it. Ian. |
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Yes. Alternatley you could parent low-poly, invisible collision meshes to the car for the tires. |
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Thanks, a long way off on this one, just trying some ideas for size. |