Mouse pointer positioning
Blitz3D Forums/Blitz3D Beginners Area/Mouse pointer positioning
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Can anybody shed light on how to, when post a updateworld, renderworld and flip you make the mouse pointer appear at the middle of a 'resizeable/scaleable' window ?? The problem is the mousepointer shoots off to the top left of the resizeable screen. Ideally smack bang in the middle of the scaleable window would be sweet. I am not sure if this is possible due to the fact that prior to 'maximising' a scaleable window the mouse pointer has the ability of going outside the scope of the applications window onto the desktop. Thanks in advance.... |
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The resizable/scalable window should still have the same resolution, just stretched/squashed.MoveMouse GraphicsWidth()2,GraphicsHeight()/2 Should do the trick. |
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Cheers Ross. |