Set for windowed, but runs in fullscreen.

Blitz3D Forums/Blitz3D Beginners Area/Set for windowed, but runs in fullscreen.

IKG(Posted 2006) [#1]
I'm using the following to keep my program in windowed mode:

Graphics3D 640,480,0,2

It runs windowed in debug mode, but my final build runs in fullscreen. I've been able to use this line in the past; why isn't it working now?


jfk EO-11110(Posted 2006) [#2]
what happens when you use an explicit color depth, eg:
graphics3d 640,480,32,2 ?


IKG(Posted 2006) [#3]
Nothing special. Same thing happens.


n8r2k(Posted 2006) [#4]
It works fine for me. Have you updated blitz? I would recomend updating to v1.91 since v1.93+4 seem to have alot of bugs in them. If it still doesnt work you might want to post the rest your code.


IKG(Posted 2006) [#5]
Yeah it stopped working yesterday right after the update. Thanks.

Update: damn still doesn't work - anyone have some simple code for fullscreen choosing?


n8r2k(Posted 2006) [#6]
just post your code so we can see if the problem is in there or not. I am not sure but it might be your computer. What version did you update to?


IKG(Posted 2006) [#7]
Well now I'm back to v1.91 - I guess I'll just have to let the user decide what res to set the game at.

Update: I just found the problem. Nothing was ever wrong. Long story short: I compiled the exe to the wrong place.