Collisions Interfere With Positioning

Blitz3D Forums/Blitz3D Beginners Area/Collisions Interfere With Positioning

IKG(Posted 2006) [#1]
I have collisions set up. I am trying to move the player to a place on the other side of the map by using "PositionEntity", but he just collides into the wall of the place he is currently at.

What can I do to transfer him to the other side of the map without colliding with other objects in the way?


Jams(Posted 2006) [#2]
Hi, you'll need to HideEntity() before you move it.


Luke.H(Posted 2006) [#3]
Or

EntityType entity,0
;Move it...
EntityType entity,collision_type

MIGHT be faster?


IKG(Posted 2006) [#4]
Great! Didn't know of HideEntity()

Thanks :)

Update: It worked! I did HideEntity(cam), then positioned the cam, then did ShowEntity(cam).