Free (or Cheap) Tool for doing morphing?
Blitz3D Forums/Blitz3D Beginners Area/Free (or Cheap) Tool for doing morphing?
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Hi all, Are there any free (or less than US$100) Tool for doing morphing? e.g. I want to do an animation from a cube to a sphere (both with texture) keyframe 1 : a cube keyframe 30: a sphere. The program can auto interpolate the frames in between and save as .3ds (.x or .b3d). Then I could use "LoadAnimMesh" to display these 30 frames. Thanks in advance. Sammy :) |
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You can do this easily in "3D Studio Max" and the "B3D Pipeline". http://www.onigirl.com/pipeline http://www.onigirl.com/pipeline/Exporting_Morphs.htm |
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*Slaps Beaker with a 3D Studio Max pricetag* ;) |
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*Slaps Peter Scheutz with some 3D Studio Max students-pricetags* ;) |
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*Slaps Ojay as students-pricetags is 4X the top price requested (or only for 1 term). |
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I read this: http://www.blitzbasic.com/Community/posts.php?topic=55526 ..and thought that he had access to 3D Studio. Maybe I'm wrong. There is also doing it in code: http://www.blitzbasic.com/codearcs/codearcs.php?code=1232 |
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3D Studio Max is an incredible piece of software, from what I have read. But, the price is incredible, too, and affordable only for well-heeled dudes with deep pockets, or companies/professionals. I wish I was a student so I could pick it up for *only* $400-500USD (depending on where you buy it). But, addressing the question raised, couln't that morph from a cube to a sphere, be done in reverse with native Blitz commands? What I mean is, start with a sphere, and use vertex commands to deform it until it becomes a cube? Maybe some of you other guys who are more familiar with the commands could flesh out what I'm describing? |
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Hi Beaker, www.blitzbasic.com/codearcs/codearcs.php?code=1232 The code is no longer valid for downloading. Thanks Sammy :) |
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How about some nifty vetex work with Milkshape? It frame tweens, but not morph style. BUT, all these tools do atart out with a problem, idea, and solution . Make one? |