Using the .b3d File Format in Blitz 3-D
Blitz3D Forums/Blitz3D Beginners Area/Using the .b3d File Format in Blitz 3-D
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Okay guys Im having trouble loading up .b3d files in my Blitz 3-D program, and this confuses me because this file-type is made specifically for blitz I thought? Anyways here's some of my code... ;------------------------------------------------------- ;demonstration Graphics3D 800,600,32,1 SetBuffer BackBuffer() gun = LoadMesh("C:\Documents and Settings\flacka\Desktop\Game\dgal.b3d") While Not KeyDown(1) TurnEntity gun,.05,0,0 UpdateWorld RenderWorld Flip Wend End ;--------------------------------------------- When I try to run this very simple program I get an error that tells me that the "entity does not exist" , the funny thing is that if I replace this .b3d model with a .3ds one it works just fine?? So why can't I use the .b3d file format that is made for Blitz 3-D????? The model is made in lightwave as well, we used the lightwave converter from Lee Page for the .b3d file. |
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Post your model. |
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Make sure you are using at least version 1.74. The .b3d file format was introduced with this version. Previous versions do not support the .b3d format. |
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Just to clarify, he means the version of Blitz3D you have installed. And yes, that's a very good point. Make sure to upgrade to the latest version of the software. |
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The version was it, .b3d is working now thanks guys... |