.EXE?

Blitz3D Forums/Blitz3D Beginners Area/.EXE?

DroolBucket(Posted 2005) [#1]
Hey, kinda new to this whole programing thing and i was wondering why are the frames per second on a .exe so much quicker then if i run it in b3d, also if a game is made into a .exe can someone without blitz play it?

Thanks,
DroolBucket


Chevron(Posted 2005) [#2]
Yes,once compiled anyone can run the exe. Blitz is not needed. Although bear in mind that you will have to make sure your program can run on various video modes etc.

When you run the exe ensure that debug mode is disabled (unless you require it to be set), that way you should not notice a huge difference in FPS, thats assuming you have some frame limiting code which you will need for most disributable exe's


Chevron(Posted 2005) [#3]
P.S. welcome to the Blitz forums, I noticed that this is your first post.


BlackJumper(Posted 2005) [#4]
Most games also use external media (e.g. graphics, models, sounds, etc.) and you need to supply these in addition to the .exe for others to be able to play them on other systems.

Have a look in the code archives for frame-limiting skeleton frameworks for game templates or do a search.

Welcome aboard !


WolRon(Posted 2005) [#5]
Hello. Welcome to Blitz.

Have a look at my programming tutorial for some pointers and examples.