Creating Water
Blitz3D Forums/Blitz3D Beginners Area/Creating Water
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I figured out how to make water using ; --------------------------------------------------------------- ; Water... ; --------------------------------------------------------------- water = CreatePlane () h20 = LoadTexture ("gfx/water.bmp") ScaleTexture h20, 200, 200 EntityTexture water, h20 EntityAlpha water, 0.4 PositionEntity water, 0, .15, 0 EntityShininess water, 1 ; --------------------------------------------------------------- ; Collision Information... ; --------------------------------------------------------------- Const ENTITY_BOX = 1 Const ENTITY_WATER = 2 Collisions ENTITY_BOX,ENTITY_WATER,2,2 But what I want to know is how do you make water move like water does. |
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http://blitzbasic.com/Community/posts.php?topic=53162 |
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If you want quick and easy with reasonable results, I recommend using Texture Wobbler, to create an animated water texture that you then place onto a poly/cube. http://www.blitzbasic.com/toolbox/toolbox.php?tool=100 |