How to animate an image?
Blitz3D Forums/Blitz3D Beginners Area/How to animate an image?
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Hello all, I'm pretty new to BB and I would like to know if anyone could tell me what I'm doing wrong here? The program runs but the image dosen't animate... ;test animation of image... Global img,timer,frame ;graphics Graphics 1024,768,0,2 SetBuffer BackBuffer() ;begin image load img = LoadAnimImage ("thrasher.bmp",32,32,0,3) ;begin loop While Not KeyHit(1) Cls If MilliSecs() > timer + 100 Then timer = MilliSecs() frame = (frame = 1) Mod 3 End If DrawImage img,0,0,frame Flip Wend Thanks... |
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Next time use the...[ code ] [ /code ] (minus spaces) And, Im not sure, sometimes the ( & ) are picky on the DrawImage Part, and "frame = (frame = 1) Mod 3" doesn't make any sense to me. maybe you ment "frame = (frame+1) Mod 3"? |
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Yep, looks like his plus sign became an equal sign. btw, What are the forum codes? |
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Okay... I must have missed the equals sign... |