Sound Error
Blitz3D Forums/Blitz3D Beginners Area/Sound Error
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When I use StopChannel I get a 'Memory access violation' error. How do I fix this? Here's the code: If PLAYING% = False PlaySound MAIN LoopSound MAIN PLAYING% = True EndIf DrawImage cursor, MouseX(), MouseY() If ImagesOverlap(CURSOR2, MouseX(), MouseY(), PLAY, 235, 180) If MouseDown(1) = True Then PLAY = True If MouseDown(1) = True Then StopChannel MAIN EndIf While i'm on the subject, how do you play MIDI files? I used playsound but it doesn't work. |
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MAIN isn't a channel, it's a sound. For MIDI, PlayMusic() |
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Ooooh.. Thanks. |