Map Editor/Tile Based Games

Blitz3D Forums/Blitz3D Beginners Area/Map Editor/Tile Based Games

Q(Posted 2005) [#1]
I have created my own map editor for my 2d game but the collision in it is very buggy. Can any of you pros. recommend a good article with methods of creating a tile based game? Thanks.


octothorpe(Posted 2005) [#2]
Are you asking specifically about character-to-tile collisions and collision response?


Q(Posted 2005) [#3]
Yes. Character-to-tile collisions. Doesn't this collision work the same as any other?:|


octothorpe(Posted 2005) [#4]
Why would all collisions systems work the same way?

For example, here's my tile collision system for my 2d platformer. It's very simplistic, handling only solid and empty tiles, and behaving badly if velocity > tile_dimensions.




Q(Posted 2005) [#5]
I'll check out that code you posted later, looks easy to understand :o)