Millisecs()
Blitz3D Forums/Blitz3D Beginners Area/Millisecs()
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After a little under 25 days of constant operation the value returned by Millisecs() - does anybody know what happens - will either overflow or reset to null? |
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I believe it just laps over to zero and continues counting up. |
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Actually, doesn't it in fact roll over to the lower end of the integer spectrum ie a very large negative number - and then continues counting up? [edit] That very large negative number being -2147483647 [/edit] |
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You guys are so lazy... just write a test app......... ...... It's not like Windows is likely to crash on you in the intervening 25 days ;-) |
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If Millisecs() flips back to a huge negative number... would that mean the game goes 'back in time' ?! Hmmm.. |
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Ummm...I think it goes back to the future Thanks for the info. |