Enemy AI
Blitz3D Forums/Blitz3D Beginners Area/Enemy AI
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I want my Enemies to come after you if you get close enough to them. My idea was to (if this is possible) make a cube surrounding the enemies, and make it see through so you can't tell it's there. Then, if the player goes into that cube, they'll come after you. Is there another way to do this? |
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Entitydistance |
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Ahhh... Why don't I ever notice this in the Command reference? |