Using Copyrect with a automidhandles image
Blitz3D Forums/Blitz3D Beginners Area/Using Copyrect with a automidhandles image
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I have an image 512x512 which has a automidhandle , I'm trying to copy the whole image to a texture image of the same size and can't seem to get it to work. Only copies a quarter of the texture over. Anyone experienced this and know how to resolve? CopyRect 0,0,512,512,0,0,ImageBuffer( I_canvas ) , TextureBuffer( Texture ) This doesn't work ... neither does offseting the start to -256,-256 or 256,256 |
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Sussed it! needed to do copyrect 0,0,512,256,256 .. |