Games slowdown on other computers
Blitz3D Forums/Blitz3D Beginners Area/Games slowdown on other computers
| ||
I am burning my games for some people, but their computers run it really slow. Some of there computers are even faster than mine, but they still run the game slow. It is a 2D spaceshooter. Why would this be happening if there computer is faster than mine, but mine runs it faster??? |
| ||
There's more to good frame rate than CPU speed; type of graphics card (integrated ones = bad), amount of video ram, amount of system ram, hard drive speed (for cacheing).... |
| ||
So it's not the way I coded it or the fact that it was made on this specific computer? Because it's coded kinda messy, although I fixed most of it |
| ||
So it's not the way I coded it I don't know - haven't seen the code.Post a demo in showcase forum if you want people to test it. |
| ||
No, it's too embarrasing cuz it sucks. |
| ||
spyware, viruses, antivirus, trojans, addware all slow a computer down. |
| ||
No, it's too embarrasing cuz it sucks. Just post it. I (and a few others) have been here for nearly 5 years - your game can't possibly be the worse we've ever seen. :) |
| ||
You haven't by any chance left 'debug mode' on when compiling your program? |
| ||
Just post it. I (and a few others) have been here for nearly 5 years - your game can't possibly be the worse we've ever seen. :) Heh, yep ... I remember my stuff 4 - 5 years ago boy did it blow chunks. And yet, just last week Aerial Antics was on TV showcased as one of 15 Independent games on Cinematech. The only way to get better is to learn. In this instance letting people in the know look at your code could help you a ton! Everyone here started out making code they wouldn't want their grandmother to see ... it's ok we understand! Post, learn, and get better. |
| ||
No, it's too embarrasing cuz it sucks. hah, almost everyone thinks their code sucks organisation wise. Mines pretty bad but when i post it, Ive actually been complimented on it. A current project of mine, the code is in such a state, its taken me almost a week just to get it to clear/restart correctly :D |
| ||
Monitor refresh rate is a possibility. If your game is just sync'd to the monitor refresh rate and they have a slow refresh, your game will run slower. |
| ||
your game can't possibly be the worse we've ever seen No... this is... :) |
| ||
@Malice: This is a thread about possible slowdown effects... not pimping your own products ;-) |
| ||
Don't worry I figured it out. It runs faster if they copy it off the CD first, and then play it instead of running it off the cd |
| ||
Are you using any TEXT commands in your game? Some video cards (NVidia ones usually) run extremely poorly when TEXT commands are used. |
| ||
No I am not using TEXT. |
| ||
It runs faster if they copy it off the CD first Please don't be continually loading media, of which this is a symptom. If you really don't think you can post your code then at least double check that nothing gets loaded in the main loop. |
| ||
Oh, that could be a problem... I'll check on that. |
| ||
Oh, that is the problem!!! |
| ||
Never do this: while not keydown(1) img=loadimage(huge.bmp) ... |
| ||
Yea, that's exactly what I was doing. But I fixed it. |