How can I make a realistic sky?

Blitz3D Forums/Blitz3D Beginners Area/How can I make a realistic sky?

Crazy4Code(Posted 2005) [#1]
All I have as a sky right now is a flipped plane with a cloud texture (and not a very good one). I was wondering how you can make a layer of clouds before the sky and things like that. Do you just make a second plane with the blue being see through?


Beaker(Posted 2005) [#2]
You can do it that way, but also do a search for skyboxes, skyspheres/domes etc.

Terragen can help and a program called Skypaint:
http://www.skypaint.com/

There are many ways to make skies.


n8r2k(Posted 2005) [#3]
check out the castle demo. It has a nice skybox.


Naughty Alien(Posted 2005) [#4]
skybox with animated cloud plane will be nice solution


_PJ_(Posted 2005) [#5]
Yes and then you do something like move the UV values to give the effect of the Clouds moving across the sky.


GfK(Posted 2005) [#6]
Buy Terragen and use textures created by it applied to a skybox. You can get it to look like this:



Note: the sun is not part of the skybox. Its a free-floating textured quad and its appearance changes slightly as the camera rotates.


Crazy4Code(Posted 2005) [#7]
Thanks.