In the future.

Blitz3D Forums/Blitz3D Beginners Area/In the future.

Jono(Posted 2005) [#1]
If I wanted to make 3D models like this:

What software would I need? And to do this, would I need to attent night classes, or could I just pick up a book and start studying?

Don't worry I'm not after any quick results. :)


Rook Zimbabwe(Posted 2005) [#2]
Rhino3D is my choice... yuo can now use a special modeller tool that lets you shape nurbs like a lump of clay and ALL my sculpture classes would finally amount to something... I have Rhino3D but I don't have the tool...

Classes would help there are a few eSchools that allege to teach game programming or Visual Graphics... I haven't really seen any at college campuses in Houston though... Doesn't mean none exist... I just didn't see or hear of them. I learned as the software was being created version by version (same way with Corel and PSP) So a book would help too. It depends on how you study and learn. If you do well with that sort of thing full jets dude!
:)
RZ


jfk EO-11110(Posted 2005) [#3]
Most professional Modellers can do this. 3D studio Max, Maya, Lightwave, XSI, etc.

The thing that is looking good is the reflective surface, the chrome parts as well as the shiny sureface.
You'll get this effect with cubic enviroment-mapping. Even Blitz has (realtime) Cubemapping.


Mustang(Posted 2005) [#4]

What software would I need?



Two minutes with my lover, Google, revealed that you need Silo for modeling ($100) and Cinema4D ($695) for rendering images like this.


Silo was used for modeling in each of the images below. Other programs have been used for detailing, rendering, and compositing for the non-screenshot images



Tony Jung interview:

http://www.nevercenter.com/silo/interviews/tony_jung/

http://www.cgchannel.com/gallery/viewimage.jsp?imgID=4439

http://www.maxonshop.com/cgi-bin/us/gp?pg=products/cinema4d.main