Bone Limits
Blitz3D Forums/Blitz3D Beginners Area/Bone Limits
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I am working with a human model, and I need to know the limits of human bone movements. The X, Y, Z, limitations for each bones movements. Taking a relaxed stance, and then move each bone from there to its maximum positive and negative in degs. I am using Anim8or to do the model. What I am looking for is possibly a website which has the limitations discribed. And for anyone looking for a free 3D modeling program here is the link for Anim8or: http://www.anim8or.com/main/index.html Thanks. |
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never used Anim8or but when i set up IK i usually use -20 and 180 say for arm and knee joints |
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You can't export animations from animator to blitz, but it's a great modeler. |
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I am looking for a site that actually specifies the medical limitations of movement for the average human. Like maybe a Gray's anatomy site or something. Not just for Anim8or but could be used for anyone, doing human animations. |
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Other question. Did a team ever get together and have a profesional human animated model made? I seem to recall something about some people getting together to get one made. Maybe they have a list of limitations for the bones too. |
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http://vrlab.epfl.ch/~amaciel/docs/CA2002.pdf theres something there about motion ranges..google human kinetics http://www.harcourt-international.com/e-books/pdf/148.pdf if you come across any good ones let us have the links could be useful ;) |