After greatest appz
Blitz3D Forums/Blitz3D Beginners Area/After greatest appz
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Here's my list: GUI: BlitzUI & BCF 2.0 & WinBlitz3D Level Editor: Droplet & Maplet & DeleD Modeler: Anim8or Animator: trueSpace 3.2 (old free version) & PaceMaker Lightmapper: Slim Shady Physics Engines: ODE or Tokamak Music Editor: Fruity Loops Demo Sound Editor: Audicity IDE: BlitzView Installer: InnoSetup Unwrapper: LithUnwrap AI: A* (A star) Terrain Editor: TotalTerrain & FLE & CLE 3D Level Editor Texturing: Decorator Grass/Foilage Systems: Ulysses Grass and Swift Foilage Paint Programs: GIMP and paint.NET Paritcles: Lotus Particle System Bitmap Fonts: Cyberseth's FontLib and Editor Explosion Maker: ExGen Tile Editor: TileStudio Super Awesome Multi User Level Editor: PersistantWorld3D BASICGL is Easier+Awesome+Better Priced. :) There ya go! P.S. - You spelled 'apps' wrong =P |
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http://forms.caligari.com/forms/ts3all_free.html Google is your friend. That took all of 2 seconds. |
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I don't think vivid is freeware. |
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Frank Taylor is making a 3D HUD for games. It looks promising. Especially if he can get it looking like Star Wars: Republic Commando's HUD. |
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Well... you know how to make a game like pong3d or something, right? Because before you start doing the fancy stuff, you got to learn the basics. I don't really know of anything else that I can think of right now. |
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I let my 3 year old use my nice graphics tablet and opened up Adobe Photoshop ( a very proffesional piece of software that will produce some very proffesional looking art) after half an hour he had loads of stuff drawn on the screen but it still looked like it was drawn by a 3 year old. |
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What am i missing that will make a great detail game look very professional Talent? No matter how many tools you have, they won't do the hard work for you. Getting a greate modeller is a good idea - but you have to learn how to model. Getting a good texture wobbler is fine, but you have to design the texture in the first place. :) People with talent can write very good games without any of those tools. They just help make certain tasks quicker. :) +BlackD |
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I'm almost tempted to download the module listed after Tokamakwrapper to see if it would help turn a AAA title into a XXX one ! |
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OK, you owe me a new keyboard BlackJumper.. Mines full of coffee now. |
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What am i missing that will make a great detail game look very professional Talent? |
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What am i missing that will make a great detail game look very professional Content, gameplay... Textures, models, sound fx and music. Those are hard to find for free, or at least the style won't be consistent - and your game will be far from Triple-A game look. Also your list is missing shadow system, and only good Blitz3D system for that is Sswifts, and it's not free. I'd (and did) invest also for somekind of resource protection like molebox (not free either). And if you need lightmaps and such for your levels you probably want to check out Gile[s] which was made with Blitz. IMO you need to invest little money to get the best Blitz tools and add-ons, free stuff is usually good enough for most cases but for best results you usually need something that has a price tag. |
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HE may have talent since we are born with talent (or not), but I feel like he still needs the skills to use the tools he just downloaded. IMHO the first things you should learn are: how to model a map how to model a character how to use Lithunwrap (to put textures onto the character) how to animate the character these are the hardest tasks in games creation IMHO. (Byside Programming, of course) It may take you several years to get pro skills. But we all started there once upon. |
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What am i missing that will make a great detail game look very professional a professional! :) |