Where is 'saveanimimage'?

Blitz3D Forums/Blitz3D Beginners Area/Where is 'saveanimimage'?

JBR(Posted 2005) [#1]
Graphics 1024,768,32,0
SetBuffer BackBuffer()
image = CreateImage(33,33,1000)
For i=0 To 999
SetBuffer ImageBuffer(image,i)
Text 0,0,i
Next
SaveImage( image, "zz.bmp" )
End

PROBLEM is there is no SaveAnimImage and so all i can do is save a frame at a time.

How do i save all the frames in one file?

Help please
Marg


Stevie G(Posted 2005) [#2]
Hey James,

You need to create a bigger image with all the frames included and then just use saveimage.

Stevie


Sir Gak(Posted 2005) [#3]
James, the animimage is for playback, by switching to different frames in the image. But, the animinage is still only one image, as far as saving it is concerned. As Stevie said, make a bigger image with all the frames. The saveimage command won't really care is there are anim frames on it or not.