.EXE

Blitz3D Forums/Blitz3D Beginners Area/.EXE

Kid(Posted 2005) [#1]
Hi there

When i create an .EXE file it doesnt run without the media (models or textures) how do i get it to run without.
thanks


DJWoodgate(Posted 2005) [#2]
http://www.blitzbasic.co.nz/toolbox/toolbox.php?cat=10


Kid(Posted 2005) [#3]
which would u recomend 2 use the powerpacker


cermit(Posted 2005) [#4]
I'd use molebox, www.molebox.com


Kid(Posted 2005) [#5]
thanks 4 that cermit thats nice and easy 2 use

cheers


wizzlefish(Posted 2005) [#6]
I have a question.

While using a datapacker, can you still keep the media in the folders they are in, or is everything moved to one folder?