This should be simple
Blitz3D Forums/Blitz3D Beginners Area/This should be simple
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I have a ship in 3d, I'm only using the X# and Z# Axis. I fire Missles... They are parented to the Ship for placement and alignment before I push the fire button. Once I push the fire button. I set EntityParent Missle,0 and send it on it's way...One thing I can't get to work correctly is if my ship is moving fast the bullets seem to come out the back because they are moving slower than the ship. I tried to determine velocity of the ship and add that to to the missle speed, but I can't get that to work properly either. Does anyone have some code to help me out? Thanks, Eric |
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Well, you must have an idea of how fast the ship is moving? Use that as your bullets starting speed :o)function fire_bullet(x,y,speed) b.bullet = new bullet b\speed = speed b\x = x b\y = y end function Something like that. |